miércoles, 2 de julio de 2008

One GEM to rule them all

Hi folks!

After a few days of headaches because of C++ pointer issues, now, I can say I have all the interface joined together. As the title of this entry says "One GEM to rule them all" all the interface windows are joint together under the main program on the system tray icon.

I took a moment to reboot on Windows Vista and take some pictures for the ocasion:


And its equivalent on Linux under KDE:



That big white and blue striped bubble is the first animated Gem with a basic and hypnotic effect. Not to overload this post with images, I'll put just one more to show the Design Tool Window and the Gem List Window. The Design Tool will be used to design the Gems, that is, apply the effects and transitions to the different actions. On the other hand, the Gem List Window will be the main window where all the Gems loaded and unloaded will be. From this window you'll be able to manage all your contact's Gems.



I must say that this windows are just mock ups and probably they wont have the same aspect in future versions.

I'd like to use this last lines to thank Mike for helping me understand C++ and its pointers :-) He ended up my last two days of headaches because of scope problems... now I can find another ones ;-)

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